(Outdated) Tri Wizard (Templar)

Submitted by damaein on October 31, 2013 - 8:40AM EST
Page Views: 6565
Last Updated: October 31, 2013 - 8:45AM EST

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Description

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Suggested Leagues: Standard

Passive Skills

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Gems

6L

Arc

An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.


Arc
Fireball

Unleashes a burning ball of fire towards a target which explodes, damaging nearby foes.


Fireball
Arctic Breath

Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.


Arctic Breath
Chain

Projectiles chain to nearby enemies as they hit their targets.


Chain
Lesser Multiple Projectiles

Causes 2 additional projectiles to be fired by projectile skills.


Lesser Multiple Projectiles
Cast On Critical Strike

Supported skills have a chance to cast supported spells when you get a critical strike. You cannot cast supported spells directly.


Cast On Critical Strike


4L

Elemental Weakness

Curses all targets in an area, making them less resistant to elemental damage.


Elemental Weakness
Molten Shell

Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.


Molten Shell
Arctic Armour

Summons an icy shield that protects against physical and fire damage. It drains your mana while active and at a faster rate while you are moving. When you have no mana left, the skill turns off. While active, it leaves a trail of ground ice which lasts for a short duration.


Arctic Armour
Cast On Critical Strike

Supported skills have a chance to cast supported spells when you get a critical strike. You cannot cast supported spells directly.


Cast On Critical Strike


4L

Clarity

Casts an aura that grants mana regeneration to you and your allies.


Clarity
Discipline

Casts an aura that grants energy shield to you and your allies.


Discipline
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


3L

Lightning Warp

Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.


Lightning Warp
Reduced Duration

Decreases the duration of linked skill effects.


Reduced Duration
Faster Casting

Increases the cast speed of magic skills.


Faster Casting


3L

Cold Snap

Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.


Cold Snap
Elemental Proliferation

Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies.


Elemental Proliferation
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect


4L

Ice Spear

Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.


Ice Spear
Increased Critical Strikes

Increases the chance of causing a critical strike.


Increased Critical Strikes
Greater Multiple Projectiles

Causes 4 additional projectiles to be fired by projectile skills.


Greater Multiple Projectiles
Faster Casting

Increases the cast speed of magic skills.


Faster Casting


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

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