(Outdated) Warden (Ranger)

Submitted by damaein on October 28, 2013 - 3:41PM EST
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Last Updated: November 1, 2013 - 3:57PM EST

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Description

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Suggested Leagues: Standard

Passive Skills

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Gems

6L

Split Arrow

Fires multiple arrows at different targets.


Split Arrow
Added Fire Damage

Adds fire damage to a skill, giving it a chance to ignite targets.


Added Fire Damage
Chain

Projectiles chain to nearby enemies as they hit their targets.


Chain
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit
Blind

Enemies hit by skills supported with this gem have a chance to be blinded. Blind enemies have their chance to hit reduced.


Blind
Blood Magic

This skill is cast using life rather than mana.


Blood Magic


6L

Frenzy

Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.


Frenzy
Added Fire Damage

Adds fire damage to a skill, giving it a chance to ignite targets.


Added Fire Damage
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Weapon Elemental Damage

Increases elemental damage dealt by weapons.


Weapon Elemental Damage
Blood Magic

This skill is cast using life rather than mana.


Blood Magic


4L

Cold Snap

Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.


Cold Snap
Elemental Proliferation

Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies.


Elemental Proliferation
Added Cold Damage

Adds cold damage to a skill, giving it a chance to freeze targets.


Added Cold Damage
Cast When Damage Taken

Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.


Cast When Damage Taken


4L

Hatred

Casts an aura that increases the cold damage of you and your allies.


Hatred
Grace

Casts an aura that grants evasion to you and your allies.


Grace
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


4L (4 Different Options)

Poison Arrow

Fires an arrow which explodes in a cloud of poison. Enemies in the cloud are poisoned, taking chaos damage over time while inside the cloud. Your arrows themselves also add additional chaos damage.


Poison Arrow
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Temporal Chains

Curses all targets in an area, making time pass more slowly for them. They will move, attack and cast at a reduced speed, and effects on them will expire more slowly.


Temporal Chains
Smoke Mine

Places a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed.


Smoke Mine
Increased Duration

Increases the duration of the skill.


Increased Duration
Decoy Totem

Summons a totem that taunts nearby monsters to attack it.


Decoy Totem


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

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