(Outdated) Templar Tank (Templar)

Submitted by Derpton on October 27, 2013 - 11:08PM EST
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Description

Templar Tank, easy to play with high flexibility.

Suggested Leagues: Standard, Hardcore, Solo Race, Party Race, Domination, Nemesis

Passive Skills

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Gems

Auras

Determination

Casts an aura that grants armour to you and your allies.


Determination
Grace

Casts an aura that grants evasion to you and your allies.


Grace
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Curses

Enfeeble

Curses all targets in an area, making their attacks less effective.


Enfeeble
Increased Duration

Increases the duration of the skill.


Increased Duration
Blood Magic

This skill is cast using life rather than mana.


Blood Magic


Trigger 1-Do not level up Cast When Damage Taken

Cast When Damage Taken

Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.


Cast When Damage Taken
Enduring Cry

Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.


Enduring Cry
Molten Shell

Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.


Molten Shell


Trigger 2-Level up Cast When Damage Taken.

Cast When Damage Taken

Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.


Cast When Damage Taken
Immortal Call

Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.


Immortal Call
Increased Duration

Increases the duration of the skill.


Increased Duration


Main Attack, Single Target

Heavy Strike

Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.


Heavy Strike
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks
Multistrike

Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.


Multistrike
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit


Main Attack, AoE

Cleave

The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. Also does damage to other nearby monsters. Only works with Axes and Swords.


Cleave
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks
Multistrike

Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.


Multistrike
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit


Flasks

Flask Set 1

Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Mana Flask

Restores 550 Mana over 7 seconds.

Consumes 20 out of 40 charges on use.

Each percentage of quality adds 1% Mana restored.


Mana Flask
Mana Flask

Restores 550 Mana over 7 seconds.

Consumes 20 out of 40 charges on use.

Each percentage of quality adds 1% Mana restored.


Mana Flask


Bandits

Help Oak in Normal Difficulty - Rewards +40 to Maximum Life
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Gear








SHIELD: Get your hands on the best shield with a minimum of 32% chance to block.
Crest of Perandus, LionEye's Remorse, Aegis Aurora, and Daresso's Courage are ideal candidates.



WEAPON: You need a hard hitting, fast one handed weapon. Soul Taker, Brightbeak, and The Goddess Bound are all good choices depending on your level.



AMULET: The Anvil is your best friend on this build, but settle for Stone of Lazhwar until you meet the requirements.



BOOTS: Rainbowstride as soon as you can get them, but use any boots with a large modifier to your movement speed in the meantime.



GLOVES: A good unique, Slitherpinch is usually my choice.



HELMET: Your end goal should be either The Bringer of Rain or Alpha's Howl.


CHEST: Kaom's Heart and
Astral Plate are good ideas, but just get the highest armor rated unique you can until then.



Other than that, you want all of your equipment pieces to have, where humanly possible, life, armor, just a little bit of each of fire, cold and lightning resist sufficient to max you out, evasion, a little bit of dexterity if required to equip your shield, and damage related mods that fit with your chosen attack skill gems.




















Guide

The basic idea of this build is to have a very easy to play melee character with high life, 75 percent chance to block, decent armor, evasion and elemental resistances and to also deliver a good amount of damage. In keeping with the 'easy to play' theme, all of the defensive stratagems employed in the build must be passive, or at most, activated once per area change. No debuffs to repetitively cast, no endurance charges to worry about. Just wade right in there and smack 'em in the face. :) Stopping to check the loot, or to smell the roses as it were, is no problem for this build. Easy.
The build does not require any specific unique items, making it doable for even those just starting out in Wraeclast.
For maximum flexibility, you can use virtually any melee attack skill gems and one handed sword of choice.

Comments

Gogeno
Posts: 1
I took up this build for my Templar after looking for something flexible and relatively easy to play. I'm level 41 now and find it a bit hard playing solo, as even with a recommended weapon like Brightbeak, I find that I'm dealing very little damage. Maybe later on with a better weapon things will balance out.

Also, I wondered why you didn't pick the 40% faster mana regen skill at the very start?
4 years ago
RealisticHomer
Posts: 2
LOL I'm an idiot. I knew you could link 2 skills together! Thanks for the reply.
4 years ago
RealisticHomer
Posts: 2
I like the build, but because you are using a 1 Handed weapon and a shield, you can only have 1 5+ socket item, it being the chest piece. But you have Heavy Strike and Cleave listed with 4 support gems attached to them. How would you go about fixing that?
4 years ago
linkov
Posts: 1
Two skills on 1 chest with 6 links ;)
4 years ago
gn919767
Posts: 1
Bro can update your skill tree because it's outdated and i cannot refer back
4 years ago

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