(Outdated) Struyk's Ground Slam (or Cyclone) Marauder (Marauder)
Submitted by Vertraag on March 13, 2013 - 12:46PM EST
Page Views: 8283
Last Updated: March 15, 2013 - 11:51AM EST
Description
Standard Ground Slam Marauder. Very high damage, if not a little repetitive. Optionally, you can use Cyclone instead of Ground Slam.Suggested Leagues: Default, Hardcore, Solo Race, Party Race
Passive Skills
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Ground Slam (Optional: Replace Ground Slam with Cyclone)
Ground Slam
Life Gain on Hit
Faster Attacks
Added Fire Damage
Mana Leech
Weapon Elemental Damage
Heavy Strike
Heavy Strike
Life Leech
Stun
Melee Physical Damage
Faster Attacks
Added Fire Damage
Auras
Determination
Vitality
Hatred
Reduced Mana
Molten Shell
Molten Shell
Iron Will
Elemental Proliferation
Chance to Ignite
Utility - Unlinked
Enduring Cry
Blood Magic
Vulnerability
Immortal Call
Decoy Totem
Flasks
Flask Set 1
Life Flask
Life Flask
Mana Flask
Granite Flask
Quicksilver Flask
Bandits
Help Oak in Normal Difficulty - Rewards +40 to Maximum LifeKill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill PointHelp Oak in Merciless Difficulty - Rewards +1 to Maximum Endurance ChargeGear
Gear you are looking for:High Physical Damage 2H mace
High Armor
IAS / Physical Damage Rings
Attack Speed Gloves
High HP + MF + Flask Mods Belt
Guide
Preface
I did not make this build, nor did I write this guide. This is the standard Ground Slam Marauder build as originally posted by Struyk on the official Path of Exile forums, updated for the latest patch to also support Cyclone.Pros
You will always hit
You will never get stunned
You will stun your enemies
You will not die
You will hit like a truck
You will never run out of mana
You will level insanely fast
Cons
You will run out of mana fast (before you get Mana Leech)
You will feel like you are playing in slow motion early game
You will need to buy some skill gems from other people
You will curse desync when using ground slam
Stunning (2-handed Maces)
Below is the stun chance formula:
% Stun Chance = 200 * Damage / ( Enemy Max Health - Stun Threshold % )