(Outdated) Theoretical pve boss beater. (Testing) (Ranger)

Submitted by duster on October 24, 2013 - 3:40PM EST
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Last Updated: October 24, 2013 - 4:01PM EST

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Description

glass cannon dps, just testing a few thing out and trying to make it actually viable.

Suggested Leagues: Standard

Passive Skills

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Gems

Core.

Double Strike

Performs two fast attacks on target enemy with your main hand melee weapon.


Double Strike
Blood Rage

Adds a buff that deals Chaos Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and grants a Frenzy Charge.


Blood Rage


Some other useful ones.

Vulnerability

Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and easier to stun. The target's energy shield will regenerate more slowly.


Vulnerability
Increased Critical Strikes

Increases the chance of causing a critical strike.


Increased Critical Strikes
Increased Critical Damage

Increases the damage bonus from critical strikes.


Increased Critical Damage
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Critical Weakness

Curses all targets in an area, making them more vulnerable to critical strikes.


Critical Weakness


For when you are not tanking the boss and you don't need mind over matter.

Hatred

Casts an aura that increases the cold damage of you and your allies.


Hatred
Anger

Casts an aura that adds fire damage to the attacks of you and your allies.


Anger
Added Chaos Damage

Adds chaos damage to a skill.


Added Chaos Damage
Added Cold Damage

Adds cold damage to a skill, giving it a chance to freeze targets.


Added Cold Damage
Added Fire Damage

Adds fire damage to a skill, giving it a chance to ignite targets.


Added Fire Damage
Added Lightning Damage

Adds lightning damage to a skill.


Added Lightning Damage


Flasks

Flask Set 1

Mana Flask

Restores 550 Mana over 7 seconds.

Consumes 20 out of 40 charges on use.

Each percentage of quality adds 1% Mana restored.


Mana Flask
Mana Flask

Restores 550 Mana over 7 seconds.

Consumes 20 out of 40 charges on use.

Each percentage of quality adds 1% Mana restored.


Mana Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Granite Flask

Increases Armor by 3,000 for 4 seconds.

Consumes 30 out of 60 charges on use.

Each percentage of quality adds .04 seconds to the duration.


Granite Flask


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

Experimenting with some glass cannon dps. I need confirmation that this actually out dps's other builds. Uses mind over matter, should give you enough hp to straight up tank for quite some time coupled with your evasion.

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