Fire and Steel (Scion)
Submitted by ivar on March 15, 2015 - 2:58PM CDT
Page Views: 4670
Last Updated: April 4, 2015 - 11:38AM CDT
DescriptionTwo-Handed CQC Scion
Suggested Leagues: Standard, Hardcore, Solo Race, Party Race, Ambush, Invasion
Passive SkillsEach link will open in a new tab in your browser.
The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. Also does damage to other nearby monsters. Only works with Axes and Swords.
Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.
Hits the enemy, converting some of your physical damage to fire damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. Requires a Sword, Axe, Mace, Staff or Unarmed.
Performs two fast attacks on target enemy with your main hand melee weapon.
Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.
Casts an aura that adds fire damage to the attacks of you and your allies.
Casts an aura that grants life regeneration to you and your allies.
Adds fire damage to a skill, giving it a chance to ignite targets.
Added Fire Damage
Increases the skill's chance to ignite enemies when dealing fire damage.
Chance to Ignite
Restores players life when they hit an enemy.
Life Gain on Hit
Grants increased burning damage.
Increased Burning Damage
BanditsKill all the bandits in Normal Difficulty - Rewards 1 Passive Skill PointKill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill PointKill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point
Guidesecond char sinc I've released the Scion.
shall be a full CQC char which can also take some damage.