Heavy Archer (Scion)
Submitted by mac2monster on February 20, 2015 - 4:27PM CST
Page Views: 2735
Last Updated: February 21, 2015 - 8:19PM CST
DescriptionJust the start of a sciaon based archer build, not sure how i will go yet
Suggested Leagues: Standard, Hardcore
Passive SkillsEach link will open in a new tab in your browser.
while leveling to 10
Fires an arrow which explodes in a cloud of poison. Enemies in the cloud are poisoned, taking chaos damage over time while inside the cloud. Your arrows themselves also add additional chaos damage.
After a short preperation time, you attack repeatedly with a ranged weapon. These attacks have a small randomized spread. Only works with Bows and Wands.
Increases the speed and damage of projectiles.
Causes 2 additional projectiles to be fired by projectile skills.
Lesser Multiple Projectiles
Increases the attack speed of physical skills.
Restores players mana based on damage dealt to enemies.
Increases physical projectile attack damage while reducing projectile attack speed.
Physical Projectile Attack Damage
Temperary Mana buff (level rarely)
Casts an aura that grants mana regeneration to you and your allies.
Herald of Ice
Summons an icy shield that protects against physical and fire damage. It drains your mana while active and at a faster rate while you are moving. When you have no mana left, the skill turns off. While active, it leaves a trail of ground ice which lasts for a short duration.
Reduces the mana cost of the skill.
Summons a totem that taunts nearby monsters to attack it.
Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.
Cast When Damage Taken
Curses all targets in an area, making time pass more slowly for them. They will move, attack and cast at a reduced speed, and effects on them will expire more slowly.