(Outdated) Kaepora's Tanky Firestorm Witch (Witch)

Submitted by gebus on August 14, 2013 - 7:44PM EST
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Last Updated: August 14, 2013 - 9:21PM EST

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Description

Use firestorm and lots of duration to kill tough mobs quickly.

Suggested Leagues: Default, Hardcore, Anarchy, Onslaught

Passive Skills

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Gems

Chest

Firestorm

Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.


Firestorm
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Increased Duration

Increases the duration of the skill.


Increased Duration
Concentrate Area of Effect

Reduces the radius of area of effect skills and increases their damage.


Concentrate Area of Effect
Faster Casting

Increases the cast speed of magic skills.


Faster Casting
Fire Penetration

The attached skill ignores some portion of the target's fire resistance.


Fire Penetration


Helm

Determination

Casts an aura that grants armour to you and your allies.


Determination
Clarity

Casts an aura that grants mana regeneration to you and your allies.


Clarity
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Gloves

Arctic Armour

Summons an icy shield that protects against physical and fire damage. It drains your mana while active and at a faster rate while you are moving. When you have no mana left, the skill turns off. While active, it leaves a trail of ground ice which lasts for a short duration.


Arctic Armour


Shield

Grace

Casts an aura that grants evasion to you and your allies.


Grace
Discipline

Casts an aura that grants energy shield to you and your allies.


Discipline
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Wand

Enduring Cry

Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.


Enduring Cry
Flammability

Curses all targets in an area, making them less resistant to fire damage and giving fire damage a chance to burn.


Flammability
Enfeeble

Curses all targets in an area, making their attacks less effective.


Enfeeble


Boots

Molten Shell

Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.


Molten Shell
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Fire Penetration

The attached skill ignores some portion of the target's fire resistance.


Fire Penetration


Flasks

Flask Set 1

Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Quicksilver Flask

Increases Movement Speed by 40% for 5 seconds.

Consumes 20 out of 50 charges on use.

Each percentage of quality adds .05 seconds to the duration.


Quicksilver Flask
Quicksilver Flask

Increases Movement Speed by 40% for 5 seconds.

Consumes 20 out of 50 charges on use.

Each percentage of quality adds .05 seconds to the duration.


Quicksilver Flask


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Help Oak in Merciless Difficulty - Rewards +1 to Maximum Endurance Charge

Gear


End Game Armour


Weapon - High spell damage, fire damage, cast speed and mana regen.

Shield - Life, resists, spell damage and mana regen.

Gloves - Life and resists.

Boots - Life, resists and movement speed.

Helmet - Alpha's Howl. -Not necessary, but still helps with mana issues.

Chest - 5/6 Link Carcass Jack. -Very, very useful chest. it is practically made for this build. Save up for this first.

Rings - High mana regen, fire damage, cast speed and hp.

Amulet - Atziri's Foible. -High mana/mana regen amy that also reduces attribute requirements.

Guide

Pros
- High armour combined with arctic armour will make you immune to any small fire/physical hit. (ie: titty bitches and fire dogs)
- Ability to kite enemies with AR and movement speed is very useful.
- Almost immune to reflect. With the way firestorm works, combined with AR you will take almost no damage vs reflect mobs.
- 200+ mana per second easily attainable with barely any ES gear later on.
- ability to run a lot of auras. even use ones that don't help you, just for your team mates.

Cons
- Will have a hard time hitting mobs that like running around. fortunately, they aren't attacking you...so you can focus on the ones that aren't being annoying. :D
- Not a lot of hp. 3-4k is about as much as you will get without a kaoms.


Passive Tree - First, make your way over to Aldrich Battery grabbing Fire Walker and all the hp nodes along the way. Then go for Iron Reflexes. From there you get the evasion nodes, Unwavering Stance and then Inner Force. Get mana regen nodes as you see fit, depending on how much mana regen you have at the time.

Progression - Use armour based gear until you get Aldrich Battery, then start using armour/es based gear. Searing touch is not recommended for this build, as burning damage does very little with firestorm because of its many smaller hits. The ES/mana regen on a shield is also very helpful in earlier stages. Switch over to evasion/es gear once you get Iron Reflexes.

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