Marauder Stun Spectral Throw (Marauder)
Submitted by Svenn on March 6, 2014 - 9:02AM CST
Page Views: 9831
Last Updated: March 12, 2014 - 8:03PM CDT
DescriptionA Marauder build for Spectral Throw based around stunning.
Suggested Leagues: Standard, Hardcore, Ambush, Invasion
Passive SkillsEach link will open in a new tab in your browser.
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.
Increases physical projectile attack damage while reducing projectile attack speed.
Physical Projectile Attack Damage
Restores players life when they hit an enemy.
Life Gain on Hit
Causes 2 additional projectiles to be fired by projectile skills.
Lesser Multiple Projectiles
Increases the chance to stun enemies.
Reduces the mana cost of the skill.
Casts an aura that increases the cold damage of you and your allies.
Casts an aura that grants armour to you and your allies.
The attached skill gem gains additional levels.
Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.
Cast When Damage Taken
Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.
Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.
Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.
BanditsHelp Oak in Normal Difficulty - Rewards +40 to Maximum LifeKill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill PointKill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point
Gear2H Mace with high Physical Damage
Evasion and/or Armor equipment
GuideStart by grabbing as much of the life nodes as possible and the life leech/life gain on hit. Then go for Iron Grip and head over into the Duelist section.
Use a 2H Mace and go for high physical damage.