(Outdated) FS Genocide (Shadow)

Submitted by stold on March 2, 2014 - 7:53PM CST
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Description

Flicker Strike Abuse

Suggested Leagues: Standard

Passive Skills

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Gems

Gem Set #1

Flicker Strike

Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.


Flicker Strike
Multistrike

Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.


Multistrike
Mana Leech

Restores players mana based on damage dealt to enemies.


Mana Leech
Increased Critical Damage

Increases the damage bonus from critical strikes.


Increased Critical Damage
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage


Gem Set #2

Frenzy

Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.


Frenzy
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks
Cast On Critical Strike

Supported skills have a chance to cast supported spells when you get a critical strike. You cannot cast supported spells directly.


Cast On Critical Strike
Decoy Totem

Summons a totem that taunts nearby monsters to attack it.


Decoy Totem


Gem Set #3

Blood Rage

Adds a buff that deals Chaos Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and grants a Frenzy Charge.


Blood Rage
Increased Duration

Increases the duration of the skill.


Increased Duration
Faster Casting

Increases the cast speed of magic skills.


Faster Casting


Gem Set #5

Critical Weakness

Curses all targets in an area, making them more vulnerable to critical strikes.


Critical Weakness
Increased Duration

Increases the duration of the skill.


Increased Duration
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect


Flasks

Flask Set 1

Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Mana Flask

Restores 550 Mana over 7 seconds.

Consumes 20 out of 40 charges on use.

Each percentage of quality adds 1% Mana restored.


Mana Flask
Jade Flask

Increases your Evasion Rating by 3,000 for 5 seconds.

Consumes 40 out of 60 charges on use.

Each percentage of quality adds .04 seconds to the duration.


Jade Flask
Amethyst Flask

Temporarily increases Chaos Resistance by 35% for 3.5 seconds.

Consumes 30 out of 60 charges on use.

Each percentage of quality adds .035 seconds to the duration.


Amethyst Flask


Bandits

Help Kraityn in Normal Difficulty - Rewards +8% to All Resistances
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Help Kraityn in Merciless Difficulty - Rewards +1 to Maximum Frenzy Charge

Gear

Strong Dagger with increased damage and crit chance/damage
Shield with high evasion and life or mana leech
stack resist, crit chance, crit damage, and evasion
Chaos resist is great because it will cut down the damage for blood rage

Guide

This build uses high evasion to buy time to build Frenzy Charges then destroy the opposition by spamming flicker strike with high crit chance/ damage.

Flicker offers some survivability in its self by constantly jumping from enemy to enemy making it hard for them to land a hit on you, Life Leech increases this exponentially. While Mana Leech helps offset the Mana intensity of the skill. I currently don't use Clarity because the mana leech gives me all the mana I need but this may change depending on gear. You may also want to swap out Mana leech or for Melee Splash which isn't a bad idea I'm just not a fan of it. Maybe because I don't have a high quality version of it.

You'll Notice I didn't include any auras in this build. This doesn't mean I don't recommend them. I just Didn't feel like including them. If you plan to using them I would recommend Hatred because of the % damage increase, Grace for higher Evasion, or any of the resist auras. I wouldn't recommend Vitality because it won't even offset the damage caused by Blood Rage, but it will slow it down. If you're having trouble dying from Blood Rage you may want to try this aura or just be more cautious when you use it.


Combat-
1. Cast Critical Weakness
2.Use Frenzy till you start taking lethal damage or you have full Frenzy Charges
3.Hold down Flicker Strike to heal and put of a lot of damage
4.You can stop and cast Blood Rage if you start running out of Frenzy Charges too early (not recommended if against elite mobs or higher)
5.If anything is left alive use Spectral throw or Frenzy to finish it off

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