Hits the enemy, converting some of your physical damage to fire damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. Requires a Sword, Axe, Mace, Staff or Unarmed.
Infernal Blow
Multistrike
Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.
Multistrike
Melee Splash
Adds an area of effect splash radius to a single target melee attack.
Melee Splash
Added Fire Damage
Adds fire damage to a skill, giving it a chance to ignite targets.
Added Fire Damage
Melee Physical Damage
Increases melee physical damage dealt.
Melee Physical Damage
Faster Attacks
Increases the attack speed of physical skills.
Faster Attacks
Gem Set #2
Hatred
Casts an aura that increases the cold damage of you and your allies.
Hatred
Reduced Mana
Reduces the mana cost of the skill.
Reduced Mana
Gem Set #3
Determination
Casts an aura that grants armour to you and your allies.
Determination
Blood Magic
This skill is cast using life rather than mana.
Blood Magic
Reduced Mana
Reduces the mana cost of the skill.
Reduced Mana
Gem Set #4
Cast When Damage Taken
Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.
Cast When Damage Taken
Temporal Chains
Curses all targets in an area, making time pass more slowly for them. They will move, attack and cast at a reduced speed, and effects on them will expire more slowly.
Temporal Chains
Increased Area of Effect
Increases the radius of area of effect skills.
Increased Area of Effect
Bandits
Help Kraityn in Normal Difficulty - Rewards +8% to All ResistancesHelp Oak in Cruel Difficulty - Rewards +12% to Physical DamageKill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point
Standard facebreaker build with the quiver instead of a shield. Took a few elemental damage nodes to help out my Blackgleam and pick up extra elemental resist in the process. As far as I know Blackgleam and added elemental damage (not added weapon ele damage) still works with this build... either way I'll find out. As for the rest of the pieces physical damage is always a must.
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