(Outdated) Deads bring death (Scion)

Submitted by gookux on February 12, 2014 - 12:39AM CST
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Last Updated: February 12, 2014 - 12:42AM CST

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Description

A necromancer build.

Suggested Leagues: Standard, Party Race

Passive Skills

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Gems

Skeletons (added chaos damage or cold damage if you want)

Summon Skeletons

Summons slow moving skeletal minions that decay over time. Does not require a corpse to be consumed.


Summon Skeletons
Minion Life

Increases minions life.


Minion Life
Added Chaos Damage

Adds chaos damage to a skill.


Added Chaos Damage


Zombies (added chaos damage or cold damage if you want)

Raise Zombie

Raises a zombie minion from a corpse, which will follow you and attack enemies.


Raise Zombie
Minion Damage

Increases damage done by minions.


Minion Damage
Minion and Totem Elemental Resistance

Totems and Minions summoned by Supported Skills have +x% Fire Resistance. Totems and Minions summoned by Supported Skills have +x% Cold Resistance. Totems and Minions summoned by Supported Skills have +x% Lightning Resistance.


Minion and Totem Elemental Resistance
Added Chaos Damage

Adds chaos damage to a skill.


Added Chaos Damage
Added Cold Damage

Adds cold damage to a skill, giving it a chance to freeze targets.


Added Cold Damage


Spectre

Raise Spectre

Raises a spectral version of a defeated foe as a minion to fight for you in battle.


Raise Spectre
Empower

The attached skill gem gains additional levels.


Empower


Aoe spell (if target is fire resistant use storm call)

Firestorm

Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.


Firestorm
Storm Call

Sets a marker at the target location. After a short duration lightning strikes the marker, dealing damage around it. When this happens it will also set off the lightning at any other marker you have cast.


Storm Call
Added Cold Damage

Adds cold damage to a skill, giving it a chance to freeze targets.


Added Cold Damage


Aura(s) (putity of element and wrath are situational/additional if you have enought mana)

Clarity

Casts an aura that grants mana regeneration to you and your allies.


Clarity
Discipline

Casts an aura that grants energy shield to you and your allies.


Discipline
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana
Purity of Elements

Casts an aura that grants elemental resistances to you and your allies.


Purity of Elements
Wrath

Casts an aura that adds lightning damage to the attacks of you and your allies.


Wrath


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

Very simple:
-summons skeletons and raise zombies ass much ass you can, make sure you have the maximum of your zombies.
-when you are runnig maybe zombies are behind you, so summons skeletons in front of you to prevent you from taking damage.
-when your minions are tanking use your Stom call or Firestorm (depending on enemies resistances
-DON'T raise spectre until lvl20 of the gem, when the gem is lvl20 or higher use it and enjoy the power of all your minions :)

For auras use clarity always, them when you will have a lot of mana use disicline.

For Boss: make sure you have all your zombies before begin the fight.
- sumons skeletons and turn around the boss.
- if you have a lot of skeleton use your offencive spell.
( you should be able to kill boss without taking damage)


For shield : equip as you want, personaly I use reflect damage.

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