(Outdated) Cyclone Marauder (Marauder)
Submitted by poebuild on January 6, 2014 - 1:51PM CST
Page Views: 12631
Last Updated: Never
Description
Cyclone Marauder cheap and beginner friendly
Suggested Leagues: Standard, Domination
Passive Skills
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Gems
Chest (5L)
Cyclone
Initiates a spinning series of attacks as you travel to a target location.

CycloneBlood Magic
This skill is cast using life rather than mana.

Blood MagicFaster Attacks
Increases the attack speed of physical skills.

Faster AttacksMelee Physical Damage
Increases melee physical damage dealt.

Melee Physical DamageLife Leech
Restores players life based on damage dealt to enemies.

Life LeechGloves (4L)
Heavy Strike
Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.

Heavy StrikeBlood Magic
This skill is cast using life rather than mana.

Blood MagicFaster Attacks
Increases the attack speed of physical skills.

Faster AttacksMultistrike
Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.

MultistrikeShield (3L)
Determination
Casts an aura that grants armour to you and your allies.

DeterminationAnger
Casts an aura that adds fire damage to the attacks of you and your allies.

AngerReduced Mana
Reduces the mana cost of the skill.

Reduced ManaBoots (4L)
Leap Slam
Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Requires an axe, mace, sword or staff.

Leap SlamBlood Magic
This skill is cast using life rather than mana.

Blood MagicFaster Attacks
Increases the attack speed of physical skills.

Faster AttacksWarlords Mark
Curses all targets in an area. Attacks on the cursed targets will leech life and mana, and killing them will result in more flask charges and a chance to gain an endurance charge.

Warlords MarkHead (4L)
Cast When Damage Taken
Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.

Cast When Damage TakenEnduring Cry
Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.

Enduring CryImmortal Call
Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.

Immortal CallIncreased Duration
Increases the duration of the skill.

Increased DurationWeapon (3L)
Bandits
Help Kraityn in Normal Difficulty - Rewards +8% to All ResistancesHelp Oak in Cruel Difficulty - Rewards +12% to Physical DamageHelp Oak in Merciless Difficulty - Rewards +1 to Maximum Endurance Charge
Guide
Personal Use only,Personal Use only,Personal Use only