Throws a trap that explodes when triggered, leaving an area of burning ground that damages enemies who walk through it.
Fire Trap
Concentrate Area of Effect
Reduces the radius of area of effect skills and increases their damage.
Concentrate Area of Effect
Fire Penetration
The attached skill ignores some portion of the target's fire resistance.
Fire Penetration
Helm (Hrimnor's Resolve ideally)
Determination
Casts an aura that grants armour to you and your allies.
Determination
Grace
Casts an aura that grants evasion to you and your allies.
Grace
Reduced Mana
Reduces the mana cost of the skill.
Reduced Mana
Chest
Detonate Dead
Explodes an unused corpse, dealing fire and physical damage to nearby enemies.
Detonate Dead
Chance to Ignite
Increases the skill's chance to ignite enemies when dealing fire damage.
Chance to Ignite
Fire Penetration
The attached skill ignores some portion of the target's fire resistance.
Fire Penetration
Added Fire Damage
Adds fire damage to a skill, giving it a chance to ignite targets.
Added Fire Damage
Increased Burning Damage
Grants increased burning damage.
Increased Burning Damage
Life Leech
Restores players life based on damage dealt to enemies.
Life Leech
Gloves
Fire Trap
Throws a trap that explodes when triggered, leaving an area of burning ground that damages enemies who walk through it.
Fire Trap
Bear Trap
Throws a trap that damages and immobilises a single enemy.
Bear Trap
Increased Duration
Increases the duration of the skill.
Increased Duration
Added Fire Damage
Adds fire damage to a skill, giving it a chance to ignite targets.
Added Fire Damage
Boots
Flammability
Curses all targets in an area, making them less resistant to fire damage and giving fire damage a chance to burn.
Flammability
Discipline
Casts an aura that grants energy shield to you and your allies.
Discipline
Molten Shell
Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.
Molten Shell
Portal
Creates a portal to the current area's town.
Portal
Sceptre #2
Lightning Warp
Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.
Lightning Warp
Enduring Cry
Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.
Enduring Cry
Faster Casting
Increases the cast speed of magic skills.
Faster Casting
Swap - Sceptre
Fire Trap
Throws a trap that explodes when triggered, leaving an area of burning ground that damages enemies who walk through it.
Fire Trap
Concentrate Area of Effect
Reduces the radius of area of effect skills and increases their damage.
Concentrate Area of Effect
Fire Penetration
The attached skill ignores some portion of the target's fire resistance.
Fire Penetration
Swap - Shield
Enfeeble
Curses all targets in an area, making their attacks less effective.
Enfeeble
Decoy Totem
Summons a totem that taunts nearby monsters to attack it.
Decoy Totem
Faster Casting
Increases the cast speed of magic skills.
Faster Casting
Flasks
Flask Set 1
Mana Flask
Restores 550 Mana over 7 seconds.
Consumes 20 out of 40 charges on use.
Each percentage of quality adds 1% Mana restored.
Mana Flask
Ruby Flask
Temporarily increases maximum Fire Resistance by 10%, and Fire Resistance by 50% for 3.5 seconds.
Consumes 30 out of 60 charges on use.
Each percentage of quality adds .035 seconds to the duration.
Ruby Flask
Granite Flask
Increases Armor by 3,000 for 4 seconds.
Consumes 30 out of 60 charges on use.
Each percentage of quality adds .04 seconds to the duration.
Granite Flask
Quicksilver Flask
Increases Movement Speed by 40% for 5 seconds.
Consumes 20 out of 50 charges on use.
Each percentage of quality adds .05 seconds to the duration.
Quicksilver Flask
Quicksilver Flask
Increases Movement Speed by 40% for 5 seconds.
Consumes 20 out of 50 charges on use.
Each percentage of quality adds .05 seconds to the duration.
Quicksilver Flask
Bandits
Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill PointKill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill PointKill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point
This build plays at a much slower rate than many others. It is more focused on gathering a lot of mobs, then blowing them up all at once. Burning damage will make up the majority of your damage, and igniting everything as fast as possible. Use traps to kill a single mob as quickly as possible, then chain kill the rest with detonate dead. Use the conc effect Firetrap to kill smaller groups of mobs. For bosses, use the decoy totem to lure them into bear traps.
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