(Outdated) Necromancer (Witch)

Submitted by Vertraag on March 12, 2013 - 4:50PM EST
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Last Updated: March 15, 2013 - 11:53AM EST

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Description

Utilizes zombies, skeletons, spectres, and curses. Similar to the Necromancer in Diablo 2.

Suggested Leagues: Default, Hardcore

Passive Skills

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Gems

Zombies (put these gems in your +2 minion gems helmet)

Raise Zombie

Raises a zombie minion from a corpse, which will follow you and attack enemies.


Raise Zombie
Minion Damage

Increases damage done by minions.


Minion Damage
Minion Life

Increases minions life.


Minion Life
Minion Speed

Increases minions movement speed.


Minion Speed


Skeletons

Summon Skeletons

Summons slow moving skeletal minions that decay over time. Does not require a corpse to be consumed.


Summon Skeletons
Spell Totem

Summons a totem that can cast the attached spell.


Spell Totem
Minion Damage

Increases damage done by minions.


Minion Damage
Minion Life

Increases minions life.


Minion Life


Spectres (you can substitute GMP for LMP, and Minion Life for Added Chaos Damage if you want)

Raise Spectre

Raises a spectral version of a defeated foe as a minion to fight for you in battle.


Raise Spectre
Minion Damage

Increases damage done by minions.


Minion Damage
Minion Life

Increases minions life.


Minion Life
Greater Multiple Projectiles

Causes 4 additional projectiles to be fired by projectile skills.


Greater Multiple Projectiles


Curses (we'll use the second curse after we get the Whispers of Doom passive)

Enfeeble

Curses all targets in an area, making their attacks less effective.


Enfeeble
Elemental Weakness

Curses all targets in an area, making them less resistant to elemental damage.


Elemental Weakness


Auras (you'll want to split these up and hook them into Reduced Mana gems)

Anger

Casts an aura that adds fire damage to the attacks of you and your allies.


Anger
Discipline

Casts an aura that grants energy shield to you and your allies.


Discipline
Grace

Casts an aura that grants evasion to you and your allies.


Grace
Wrath

Casts an aura that adds lightning damage to the attacks of you and your allies.


Wrath
Clarity

Casts an aura that grants mana regeneration to you and your allies.


Clarity


Flasks

Flask Set 1

Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Granite Flask

Increases Armor by 3,000 for 4 seconds.

Consumes 30 out of 60 charges on use.

Each percentage of quality adds .04 seconds to the duration.


Granite Flask
Quicksilver Flask

Increases Movement Speed by 40% for 5 seconds.

Consumes 20 out of 50 charges on use.

Each percentage of quality adds .05 seconds to the duration.


Quicksilver Flask
Quicksilver Flask

Increases Movement Speed by 40% for 5 seconds.

Consumes 20 out of 50 charges on use.

Each percentage of quality adds .05 seconds to the duration.


Quicksilver Flask


Bandits

Help Oak in Normal Difficulty - Rewards +40 to Maximum Life
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Gear

Your main focus is to stack as much life and energy shield as possible, while maintaining enough mana to keep your summons up. If you can afford the stats, try to get some gear with increased item quantity or rarity, as this build is great for farming items and currency. Here are a few pieces of gear that are pretty much required for any good summoner:

Weapon

Get a Midnight Bargain as soon as possible. This is the best weapon in the game for a summoner. In the lower levels, feel free to use a Queen's Decree (2-handed sword), but try to upgrade it ASAP.

Shield

If you can afford it, get a Matua Tupua. No other shield even comes close to being so amazing for a summoner.

Amulet

Get a Sidhebreath Paua Amulet. It will give your minions a nice boost in damage, health, and speed while also providing you with a decent supply of mana. This should last you until you start grinding maps, at which point you'll want to upgrade it to a rare amulet.

Helmet

Get a rare helmet with +2 to minion gems.

Boots

Bones of Ullr, hands down. Amazing boots for a summoner.

Flasks

Get at least one Life Flask that heals your minions.

Guide

This build is based on SpencerRelly's build from the official Path of Exile forums. I have personally tested this build, and currently have a level 73 Necromancer.

Normal Difficulty

When you first start out, your summons will die in one hit. It's not even worth summoning them, so try to keep your summoning gems leveled and focus on using a good nuke spell like Freeze Pulse or Ice Spear. You're probably better off grouping with other players for awhile since things can get pretty tedious. Once you get Raise Spectre at level 19, these can tank for you a little, so that will help your survivability quite a bit.

Cruel Difficulty

By now, you're probably getting pretty frustrated, but keep going. You should have the Clarity and Discipline auras at the very least, which should make things much more tolerable. Grind in easy areas like The Ledge and Fellshrine Ruins, and make sure you stay in groups. Cruel Difficulty is by far the most difficult mode for a summoner. Toward Act 3, you can start using your summons. They'll still be a little weak, but they're good enough.

Merciless Difficulty

Now you can start using your summons at a more effective level. Use your Skeleton Totem and your nuke spell to make corpses for your spectres/zombies, then sit back and curse from a distance. You should have no problem soloing your way through Merciless with a few exceptions (Piety in The Crematorium will be nearly impossible to solo). Toward Act 2 or Act 3, you should have enough mana to support Spectres with LMP or GMP, so find some ranged casters (or anything that shoots chaos damage like snakes) and raise them. Alternatively, if you need a tank, swap out LMP/GMP with Added Chaos Damage and raise a fat mob like a golem or bear.

Comments

orro123
Posts: 2
is there possibility you update this build coz passive tree dont work
3 years ago
frostback
Posts: 1
I was wondering how hard piety in crematorium is if you play this in normal league (default). Is it possible to take her out solo with this build? I am building a witch atm and am at act 3 now..

And just one other thing; is dominating blow a good combination with this build? Or should I avoid that?
4 years ago
thiagoelav
Posts: 1
Good im doing a scion/necromancer build, and i realise something, you dont need chaos resintece, just a lot of energy shield and get the chaos inoculation passive
3 years ago
dem0n123
Posts: 1
I made a passive tree that i think works well and is probably close to this builds if anyone is looking for an updated version (BTW this is NOT an updated versiont his is my own version but its a link that works)
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAP0HYwj0DH0QfxCXFLAXLxdQGYUabBzcHaoelCQ8JKoksCepKPoqmDGINuk5UjowO-FEBEWdRnFJUUwtTblObVXGVdZXK1gHWm1akV8qZOdqrGvbbRlzU3RVeQN6qnzOfRh-WX_GgKSCHoLHhWCG0YhAi3qPRpAzkyea4Juhna6io6aspwinK6dcqH2qxKw_rJi0DLiTvDe_l8BUwfPGnsk9zLzPZdDQ0_vZC9xX4Yji9-Nq6-Tr7uyK8h731_qA-tL-SQ==
3 years ago

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