(Outdated) Lightning Strike Templar (Templar)

Submitted by pedrochaves on December 7, 2013 - 3:11AM CST
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Description

Tanky/Lightning templar

Suggested Leagues: Hardcore, Nemesis

Passive Skills

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Gems

Lightning Strike

Lightning Strike

Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.


Lightning Strike
Lightning Penetration

The attached skill ignores some portion of the target's lightning resistance.


Lightning Penetration
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Elemental Weakness

Curses all targets in an area, making them less resistant to elemental damage.


Elemental Weakness
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit


Molten Shell

Molten Shell

Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.


Molten Shell
Rejuvenation Totem

Summons a totem that has an aura which regenerates life for you and your nearby allies.


Rejuvenation Totem
Cast When Damage Taken

Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.


Cast When Damage Taken
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect


Heavy Strike

Heavy Strike

Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.


Heavy Strike
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech


Tempest Shield and leap

Tempest Shield

Enchants your shield with the power of storms, which lashes out to deal lightning damage to attackers when you block their attacks.


Tempest Shield
Leap Slam

Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Requires an axe, mace, sword or staff.


Leap Slam


Gem Set #5



Flasks

Flask Set 1

Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Mana Flask

Restores 550 Mana over 7 seconds.

Consumes 20 out of 40 charges on use.

Each percentage of quality adds 1% Mana restored.


Mana Flask
Mana Flask

Restores 550 Mana over 7 seconds.

Consumes 20 out of 40 charges on use.

Each percentage of quality adds 1% Mana restored.


Mana Flask


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

Balanced skill tree and easy play. Guide to be added latter.

Comments

Itsrambotime
Posts: 2
Hey, I just worked on my Own LS build. if your gunna take the lightning pen shouldnt you take added lightning and faster attacks? or is it not worth the dps loss? and you shouldnt take a cuse with your main spell when you can put it somewhere else and give it the same effect. you could add another support gem there. and not having a QS isnt going to be very good for most Characters, drop the mana flasks thake clairty with your curse and a reduced mana and maybe Bm with your LS keep the life on hit or go life leech depending on preference.the defensive spells seem a bit over the top when its not totally needed just play carefull, too many people atm wanna go with the whole. Cast on Damage taken thing. But its not needed.

Feel free to criticize me back :D GL
10 years ago
Itsrambotime
Posts: 2
Oh one more thing, WIth a lighting build your taking away the best part when you take Resolute technique. Crits make you hit HARD not stacking some crit is a mistake. imo
10 years ago

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