(Outdated) Sword Spec Throw (Feedback Needed) (Scion)

Submitted by stahp on December 4, 2013 - 1:06AM CST
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Last Updated: December 4, 2013 - 7:57AM CST

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Description

Sword Spec Throw Scion. Just kill Everything!

Suggested Leagues: Standard, Domination

Passive Skills

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Gems

Area of Effect

Spectral Throw

Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.


Spectral Throw
Blood Magic

This skill is cast using life rather than mana.


Blood Magic
Added Fire Damage

Adds fire damage to a skill, giving it a chance to ignite targets.


Added Fire Damage
Lesser Multiple Projectiles

Causes 2 additional projectiles to be fired by projectile skills.


Lesser Multiple Projectiles
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks


Sinlge Target

Double Strike

Performs two fast attacks on target enemy with your main hand melee weapon.


Double Strike
Blood Magic

This skill is cast using life rather than mana.


Blood Magic
Multistrike

Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.


Multistrike
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks
Added Fire Damage

Adds fire damage to a skill, giving it a chance to ignite targets.


Added Fire Damage


Support 1

Cast When Damage Taken

Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.


Cast When Damage Taken
Molten Shell

Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.


Molten Shell
Enduring Cry

Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.


Enduring Cry


Support 2

Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana
Hatred

Casts an aura that increases the cold damage of you and your allies.


Hatred
Grace

Casts an aura that grants evasion to you and your allies.


Grace


Movement

Leap Slam

Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Requires an axe, mace, sword or staff.


Leap Slam
Blind

Enemies hit by skills supported with this gem have a chance to be blinded. Blind enemies have their chance to hit reduced.


Blind
Blood Magic

This skill is cast using life rather than mana.


Blood Magic
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage


Bandits

Help Alira in Normal Difficulty - Rewards Rewards +40 to Maximum Mana
Help Oak in Cruel Difficulty - Rewards +12% to Physical Damage
Help Oak in Merciless Difficulty - Rewards +1 to Maximum Endurance Charge

Guide

Additions to the passive skilltree:
- use the "+30 dex" or "+30 int" nodes if you need them and respec out when no longer needed
- specialize on swords late so you could use other 2h weapons first
- keep "cast on damage taken" on level 1

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