(Outdated) Undying Headsman (Duelist)
Submitted by thatguypursue on December 2, 2013 - 12:49AM CST
Page Views: 14021
Last Updated: December 3, 2013 - 5:56PM CST
Description
Extremely Hard to Kill, High Burst DamageSuggested Leagues: Standard, Domination
Passive Skills
Each link will open in a new tab in your browser.Gems
Heavy Strike
![](../images/skill_heavystrike.png)
Heavy Strike
![](../images/support_meleephysicaldamage.png)
Melee Physical Damage
![](../images/support_endurancechargeonmeleestun.png)
Endurance Charge on Melee Stun
![](../images/support_cullingstrike.png)
Culling Strike
![](../images/support_addedfiredamage.png)
Added Fire Damage
![](../images/support_reducedmana.png)
Reduced Mana
Leap Slam
![](../images/skill_leapslam.png)
Leap Slam
![](../images/support_fasterattacks.png)
Faster Attacks
![](../images/support_meleephysicaldamage.png)
Melee Physical Damage
![](../images/support_cullingstrike.png)
Culling Strike
![](../images/support_endurancechargeonmeleestun.png)
Endurance Charge on Melee Stun
![](../images/support_reducedmana.png)
Reduced Mana
Clarity
![](../images/skill_clarity.png)
Clarity
![](../images/support_reducedmana.png)
Reduced Mana
Bandits
Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill PointHelp Oak in Cruel Difficulty - Rewards +12% to Physical DamageHelp Oak in Merciless Difficulty - Rewards +1 to Maximum Endurance ChargeGear
Two Handed Axe with High Physical DamagePlate, Leather, or Scale (all equally effective on this build)
Take advantage of the above fact by choosing gear with good mods. (ex. Move Speed on Boots)
Guide
Highlights of build...214% Increased Life with 8.4% regenerated per second. (12 second heal)
High burst damage through Heavy Strike.
Mind Over Matter with high Mana Regen.
Constant Endurance Charges from stuns.
Leap slam helps with crowds and moving around.
Pros
Bosskiller.
Good in PVP.
Dying? Leapslam away for 12 seconds. (or flask up)
Not too gear reliant.
Cons
Need gear with chaos resistance. (pretty common though)
Crowds take longer to kill with this build.
"No regen" maps... :-/
Notes
Culling Strike could be replaced by Increased Area of Effect on Leap Slam.
One of the +.4 Life Regens could be replaced by "Helping Oak on Normal."
Comments encouraged!