(Outdated) Undying Headsman (Duelist)

Submitted by thatguypursue on December 2, 2013 - 12:49AM CST
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Last Updated: December 3, 2013 - 5:56PM CST

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Description

Extremely Hard to Kill, High Burst Damage

Suggested Leagues: Standard, Domination

Passive Skills

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Gems

Heavy Strike

Heavy Strike

Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.


Heavy Strike
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Endurance Charge on Melee Stun

Stunning enemies with the attached melee skill grants endurance charges.


Endurance Charge on Melee Stun
Culling Strike

Enemies die when they are reduced to 10% or less life.


Culling Strike
Added Fire Damage

Adds fire damage to a skill, giving it a chance to ignite targets.


Added Fire Damage
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Leap Slam

Leap Slam

Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Requires an axe, mace, sword or staff.


Leap Slam
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Culling Strike

Enemies die when they are reduced to 10% or less life.


Culling Strike
Endurance Charge on Melee Stun

Stunning enemies with the attached melee skill grants endurance charges.


Endurance Charge on Melee Stun
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Clarity

Clarity

Casts an aura that grants mana regeneration to you and your allies.


Clarity
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Help Oak in Cruel Difficulty - Rewards +12% to Physical Damage
Help Oak in Merciless Difficulty - Rewards +1 to Maximum Endurance Charge

Gear

Two Handed Axe with High Physical Damage

Plate, Leather, or Scale (all equally effective on this build)
Take advantage of the above fact by choosing gear with good mods. (ex. Move Speed on Boots)

Guide

Highlights of build...

214% Increased Life with 8.4% regenerated per second. (12 second heal)
High burst damage through Heavy Strike.
Mind Over Matter with high Mana Regen.
Constant Endurance Charges from stuns.
Leap slam helps with crowds and moving around.

Pros

Bosskiller.
Good in PVP.
Dying? Leapslam away for 12 seconds. (or flask up)
Not too gear reliant.

Cons

Need gear with chaos resistance. (pretty common though)
Crowds take longer to kill with this build.
"No regen" maps... :-/

Notes

Culling Strike could be replaced by Increased Area of Effect on Leap Slam.
One of the +.4 Life Regens could be replaced by "Helping Oak on Normal."

Comments encouraged!

Comments

thatguypursue
Posts: 4
Created an alternate build, gonna try it out. The second build lets you choose your favorite two-hand, and also features Unwavering Stance. (can't be stunned) Somewhat less life/damage, however.
4 years ago

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