(Outdated) Cyclone Physical Blood Magic Duelist (Duelist)

Submitted by Nivius on April 29, 2013 - 6:57AM EST
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Description

Using a very slow strong 2h hander makes your damage so great that it works great against armor targets as well.

Suggested Leagues: Default

Passive Skills

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Gems

Main (Marohi Erqi) (if you get 6 linked, add whatever you want)

Cyclone

Initiates a spinning series of attacks as you travel to a target location.


Cyclone
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Concentrate Area of Effect

Reduces the radius of area of effect skills and increases their damage.


Concentrate Area of Effect
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect


Main (anything else)

Cyclone

Initiates a spinning series of attacks as you travel to a target location.


Cyclone
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Concentrate Area of Effect

Reduces the radius of area of effect skills and increases their damage.


Concentrate Area of Effect


Curse, could use a few others also, but i like Enfeeble

Faster Casting

Increases the cast speed of magic skills.


Faster Casting
Enfeeble

Curses all targets in an area, making their attacks less effective.


Enfeeble
Increased Duration

Increases the duration of the skill.


Increased Duration
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect


Single target

Heavy Strike

Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.


Heavy Strike
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Faster Attacks

Increases the attack speed of physical skills.


Faster Attacks
Added Fire Damage

Adds fire damage to a skill, giving it a chance to ignite targets.


Added Fire Damage


Aura

Grace

Casts an aura that grants evasion to you and your allies.


Grace
Blood Rage

Adds a buff that deals Chaos Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and grants a Frenzy Charge.


Blood Rage
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana
Enduring Cry

Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.


Enduring Cry
Flicker Strike

Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.


Flicker Strike
Leap Slam

Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Requires an axe, mace, sword or staff.


Leap Slam


Totems (clear summoners faster)

Spell Totem

Summons a totem that can cast the attached spell.


Spell Totem
Faster Casting

Increases the cast speed of magic skills.


Faster Casting
Detonate Dead

Explodes an unused corpse, dealing fire and physical damage to nearby enemies.


Detonate Dead
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect


Flasks

Flask Set 1

Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Life Flask

Restores 960 Life over 8 seconds.

Consumes 10 out of 30 charges on use.

Each percentage of quality adds 1% Life restored.


Life Flask
Granite Flask

Increases Armor by 3,000 for 4 seconds.

Consumes 30 out of 60 charges on use.

Each percentage of quality adds .04 seconds to the duration.


Granite Flask
Granite Flask

Increases Armor by 3,000 for 4 seconds.

Consumes 30 out of 60 charges on use.

Each percentage of quality adds .04 seconds to the duration.


Granite Flask


Bandits

Help Oak in Normal Difficulty - Rewards +40 to Maximum Life
Help Oak in Cruel Difficulty - Rewards +12% to Physical Damage
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Gear

coming soon!

basic:
Carnage Heart!
Marohi Erqi is VERY recommended!

Guide

coming soon!

veeery soon!

it need 50 characters so im just adding a few more. dont worry, i will uppdate this within a day or two so it will come soon enough. i just have some other IRL stuff to do first!

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