Headsman Marauder (Marauder)

Submitted by Burgy on November 21, 2013 - 8:04PM CST
Page Views: 6424
Last Updated: March 7, 2014 - 8:26PM CST

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Description

2h axe-wielding Marauder.

Suggested Leagues: Standard

Passive Skills

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Gems

Gem Set #1

Sweep

Swings a staff or a two-handed axe or mace in a circle, knocking back some monsters around the character.


Sweep
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Added Fire Damage

Adds fire damage to a skill, giving it a chance to ignite targets.


Added Fire Damage
Heavy Strike

Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.


Heavy Strike
Melee Splash

Adds an area of effect splash radius to a single target melee attack.


Melee Splash


Gem Set #2

Leap Slam

Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Requires an axe, mace, sword or staff.


Leap Slam
Melee Splash

Adds an area of effect splash radius to a single target melee attack.


Melee Splash
Vitality

Casts an aura that grants life regeneration to you and your allies.


Vitality


Gem Set #3

Warlords Mark

Curses all targets in an area. Attacks on the cursed targets will leech life and mana, and killing them will result in more flask charges and a chance to gain an endurance charge.


Warlords Mark
Immortal Call

Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.


Immortal Call


Gem Set #4

Enduring Cry

Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.


Enduring Cry


Bandits

Help Oak in Normal Difficulty - Rewards +40 to Maximum Life
Help Oak in Cruel Difficulty - Rewards +12% to Physical Damage
Help Oak in Merciless Difficulty - Rewards +1 to Maximum Endurance Charge

Guide

2h axe high dps. Survivability with armor and endurance charges. Thinking about getting rid of endurance charges but don't know what active skills to replace them with. Went into the duelist tree to grab slice and dice and the dex necessary to wield 2h axes at later levels.

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