Duelist Duel-Wielding Swords Like a BA (Duelist)
Submitted by Burgy on November 19, 2013 - 7:01PM CST
Page Views: 24723
Last Updated: March 7, 2014 - 8:40PM CST
Description
Rather simple: title says it all. Comments/suggestions with rationals welcome.Suggested Leagues: Standard
Passive Skills
Each link will open in a new tab in your browser.Gems
Gem Set #1

Dual Strike

Multistrike

Cyclone

Added Fire Damage
Gem Set #2

Flicker Strike

Multistrike

Frenzy

Added Fire Damage
Gem Set #3

Haste

Enhance

Viper Strike

Increased Duration
Gem Set #0

Decoy Totem

Increased Duration
Bandits
Help Oak in Normal Difficulty - Rewards +40 to Maximum LifeHelp Kraityn in Cruel Difficulty - Rewards +6% to Attack SpeedHelp Kraityn in Merciless Difficulty - Rewards +1 to Maximum Frenzy ChargeGuide
Flicker strike for a distance closer. Cyclone for aoe. Viper opener for the dot. Frenzy to build up the charges on bosses or larger groups. Then just duel strikes with multistrike to dps them down.Comments
caveman
Posts: 5
phase run aint in official release it was only in closed beta i think
11 years ago
Coqueqwe
Posts: 2
http://www.pathofexile.com/passive-skill-tree/AAAAAgQAAAYDAAOHBLEFLQaiBu4IsRDwEdUSIBR1FfYXHRc-F9wYTRjbGtsbqhutG8gdJh3KIWAk_Si1KNsxsDIJNDU0kzboOJY6cTrtP3o__ECgQzFKfUxgU99W-leXWK9Y21uvXPleE16LYEFgS2CIYVJieWMXY3Bko2eAZ6BsRmyNbUpybHLDdEF07XTxeA14SXrvfpqA4YE6g3yE2YTvhymHdojtlWaXcJstm4OeuaPnqAepbqsLr6K2QbcXvqfAD8EHy_XMBs_40EfQ7tJN1FLVANd-3Q3f7-Je5cXnD-dU6GbuDu9O7-P1Rvej-_z8xf2T
I don't fancy so much the charges, and I took out some other points that I didn't like, 40% chance to avoid been blocked and 30% increased heal from flasks. I didn't took the extra chance to block with dual down there. But in exchange I would go for the shadow's amazing crit 50% chance + 30% multiplier, and you missed just just 2 nodes away also in shadow's tree weapon artistry, with that node I almost covered the 5 nodes to block down there. So, with all the saved nodes you can go a bit further in marauders area and get 21% attack speed 15% physical damage and +6 resists.
I don't fancy so much the charges, and I took out some other points that I didn't like, 40% chance to avoid been blocked and 30% increased heal from flasks. I didn't took the extra chance to block with dual down there. But in exchange I would go for the shadow's amazing crit 50% chance + 30% multiplier, and you missed just just 2 nodes away also in shadow's tree weapon artistry, with that node I almost covered the 5 nodes to block down there. So, with all the saved nodes you can go a bit further in marauders area and get 21% attack speed 15% physical damage and +6 resists.
11 years ago
Coqueqwe
Posts: 2
I'm replying myself to just make more clear what I said above.
Even if you want to go for the frenzy charges, you could use those 2 points instead of +10str and +6resists.
But the still 14 nodes of difference are the next:
In your build:
133 Str - 273 Dex - 14 int
+10% dmg
+6% block
+4% atack speed
+30% heal from flask
+40% reduced enemy chance to block
+8% evasion rating
In my build:
163 Str - 283 Dex - 14 Int
+45% dmg
+4% block
+21% atack speed
+50% crit chance
+30% crit multiplier
Even if you want to go for the frenzy charges, you could use those 2 points instead of +10str and +6resists.
But the still 14 nodes of difference are the next:
In your build:
133 Str - 273 Dex - 14 int
+10% dmg
+6% block
+4% atack speed
+30% heal from flask
+40% reduced enemy chance to block
+8% evasion rating
In my build:
163 Str - 283 Dex - 14 Int
+45% dmg
+4% block
+21% atack speed
+50% crit chance
+30% crit multiplier
11 years ago
Burgy
Posts: 8
Personally I am always a fan of more dps, and you added damage and crit bonuses while still increasing main stat. Looks nice. I like the Frenzy charges primarily for boss fights where I can start with FrenzyX3 and then just fly through them. Also I realized that I don't need as much evasion/block now that I got Decoy totem. Thanks for the input!
11 years ago