Think Legolas... (Ranger)

Submitted by Burgy on November 19, 2013 - 6:53PM CST
Page Views: 9582
Last Updated: March 7, 2014 - 4:17PM CST

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Description

Work in progress, looking for advice. So far high crit high crit boost and high overall bow damage. Put advice/rationales in the comments.

Suggested Leagues: Standard

Passive Skills

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Gems

Gem Set #1

Lightning Arrow

Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.


Lightning Arrow
Greater Multiple Projectiles

Causes 4 additional projectiles to be fired by projectile skills.


Greater Multiple Projectiles
Fork

Projectiles fork into two new projectiles as they hit their targets.


Fork
Rain of Arrows

Fires a large number of arrows into the air, to land at the target after a short delay.


Rain of Arrows
Faster Projectiles

Increases the speed and damage of projectiles.


Faster Projectiles


Gem Set #2

Frenzy

Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.


Frenzy
Added Cold Damage

Adds cold damage to a skill, giving it a chance to freeze targets.


Added Cold Damage
Burning Arrow

Fires an arrow that deals fire damage to its target and has an increased chance of setting it on fire.


Burning Arrow
Fork

Projectiles fork into two new projectiles as they hit their targets.


Fork
Greater Multiple Projectiles

Causes 4 additional projectiles to be fired by projectile skills.


Greater Multiple Projectiles


Gem Set #3

Ice Shot

Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.


Ice Shot
Greater Multiple Projectiles

Causes 4 additional projectiles to be fired by projectile skills.


Greater Multiple Projectiles
Fork

Projectiles fork into two new projectiles as they hit their targets.


Fork
Projectile Weakness

Curses all targets in an area, making them easier for projectiles to pierce and easier to knock back, while reducing their evasion against projectiles.


Projectile Weakness
Blind

Enemies hit by skills supported with this gem have a chance to be blinded. Blind enemies have their chance to hit reduced.


Blind


Gem Set #4

Haste

Casts an aura that increases the attack speed and cast speed of you and your allies.


Haste
Enhance

Increases the quality of supported skill gems. This allows the quality to exceed 20%.


Enhance


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Help Kraityn in Cruel Difficulty - Rewards +6% to Attack Speed
Help Kraityn in Merciless Difficulty - Rewards +1 to Maximum Frenzy Charge

Guide

General Idea: Take enemies out from afar as quickly as possible. Upped attack speed, movement speed to create distance, and high crit ratio/bonus damage. Took as many of bow bonus damage as I could. Focus is on lightning damage somewhat. Multiple targets use rain of arrows to thing them and finish them off with quick bow strikes to preserve mana. Single target: open with poison arrow for the dot then lightning arrow. If target is resistant to lightning then Ice shot for the slow then Flame arrow and white attack. I don't think I left any room for making use of the Frenzy charge buff in the passive skill tree, could put Frenzy on her in exchange for ice shot or burning arrow and pick it back up? Or better to stick with what I have?

Comments

peilislt
Posts: 1
Why you dont take Arcing Blows (top of your skill tree) for 30% extra lightning dmg considering lightning arrow is your primary AOE skill?
3 years ago
WickedSpacePanda
Posts: 2
As far as I know, "Multistrike" works only with melee attacks. Try "Lesser Multiple Projectiles" instead.
3 years ago
WickedSpacePanda
Posts: 2
But yes, I can see this build working like a charm.
3 years ago
UtherSRG
Posts: 6
Your skill tree is empty. Please repost it.
3 years ago
Burgy
Posts: 8
Done... finally.
3 years ago
PainAsylum
Posts: 1
i can see this being very high damage output, but where is the survivability at? no life nodes taken?
3 years ago
Burgy
Posts: 8
The survivability in this build is in the evasion nodes, such as acrobatics, phase acrobatics, Ondar's Guile, and on up to elusiveness, reflexes and path of the hunter. This coupled with the fact that I have a lot of attack speed and crit chance/damage multiplier allows me to take out enemies from afar while having dodge in as a backup survivability technique.
3 years ago

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