(Outdated) Sub Zero CI Freeze Ninja Shadow (Shadow)

Submitted by bewareofcl0wn on November 13, 2013 - 12:12PM EST
Page Views: 60963
Last Updated: December 13, 2013 - 12:52PM CST

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Description

UPDATE: Added adjusted tree for level 60's and 70 progression and made minor adjustments to final tree with more points in crit. Also improved skill allocation and added a gear guide for beginners.

Suggested Leagues: Standard

Passive Skills

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Gems

Chest

Flicker Strike

Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.


Flicker Strike
Melee Splash

Adds an area of effect splash radius to a single target melee attack.


Melee Splash
Multistrike

Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.


Multistrike
Melee Damage on Full Life

While you're on full life, melee skills deal increased damage.


Melee Damage on Full Life
Power Charge on Critical

Critical strikes with the supported skill have a chance of granting you a Power Charge.


Power Charge on Critical
Increased Critical Damage

Increases the damage bonus from critical strikes.


Increased Critical Damage


Gloves

Dual Strike

Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.


Dual Strike
Multistrike

Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.


Multistrike
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage


Boots

Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana
Discipline

Casts an aura that grants energy shield to you and your allies.


Discipline
Hatred

Casts an aura that increases the cold damage of you and your allies.


Hatred
Blood Rage

Adds a buff that deals Chaos Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and grants a Frenzy Charge.


Blood Rage


Helm

Cyclone

Initiates a spinning series of attacks as you travel to a target location.


Cyclone
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Cast On Critical Strike

Supported skills have a chance to cast supported spells when you get a critical strike. You cannot cast supported spells directly.


Cast On Critical Strike
Freezing Pulse

An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs out of time and dissipates completely.


Freezing Pulse


Right Dagger

Cast When Damage Taken

Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.


Cast When Damage Taken
Cold Snap

Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.


Cold Snap
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect


Left Dagger

Ice Spear

Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.


Ice Spear
Elemental Proliferation

Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies.


Elemental Proliferation
Lesser Multiple Projectiles

Causes 2 additional projectiles to be fired by projectile skills.


Lesser Multiple Projectiles


Flasks

Flask Set 1

Mana Flask

Restores 550 Mana over 7 seconds.

Consumes 20 out of 40 charges on use.

Each percentage of quality adds 1% Mana restored.


Mana Flask
Mana Flask

Restores 550 Mana over 7 seconds.

Consumes 20 out of 40 charges on use.

Each percentage of quality adds 1% Mana restored.


Mana Flask
Jade Flask

Increases your Evasion Rating by 3,000 for 5 seconds.

Consumes 40 out of 60 charges on use.

Each percentage of quality adds .04 seconds to the duration.


Jade Flask
Diamond Flask

Your Critical Strike Chance is Lucky for 3.5 seconds.

Consumes 80 of 80 charges on use.

Each percentage of quality adds .035 seconds to the duration.


Diamond Flask
Quicksilver Flask

Increases Movement Speed by 40% for 5 seconds.

Consumes 20 out of 50 charges on use.

Each percentage of quality adds .05 seconds to the duration.


Quicksilver Flask


Bandits

Help Kraityn in Normal Difficulty - Rewards +8% to All Resistances
Help Oak in Cruel Difficulty - Rewards +12% to Physical Damage
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

Advanced crit shadow build using Blood Rage and Flicker strike to freeze-lock enemies and finish 1 by 1 fast

This build is HEAVILY gear dependent, but crazy fun once you get going. Requires lots of energy shield and evasion to stay alive. It is a hybrid "Invalesco" dual wielding dagger build with a focus on frost skills to freeze lock enemies and teleport around the battle field avoiding attacks with flicker strike. Flicker strike will be your main skill and if you mitigate it properly, you will teleport so quick and shred through your enemies almost nothing can hit you.

- I'm still tweaking but this has worked well so far for both battlefield control and INSANELY fast single target elimination.

The strategy here is to activate Blood Rage, blast your enemies with an Ice Spear volley, and begin crashing through with unlimited Flicker strike on soaring frenzy charges. Flicker Strike, Dual Strike, and Ice Spear will be your main active skills. Elemential Prolif will freeze lock a massive group of enemies allowing you a brief moment to go in with Flicker strike without being touched. The key to getting an insanely fast unlimited Flicker Strike is combining it with Multistrike. For utilities if you get in a bind or desync, you can keep at a distance with a Freezing pulse or combine it with Cyclone to get both - and your crits should still have a freeze effect around you while crushing them to rebuild your Frenzy charges.

Important Passive nodes to take are Ghost Reaver for Shield regen and Chaos Inoculation will make you immune to the constant Blood Rage damage as well as the nasty chaos penalties found in Merciless difficulty.

Keep Cast When Damage Taken leveled relatively low, around level 4-5 and scale Cold Snap to meet its parameters. At level 4 CWDT you only need to take 620 damage to trigger and a Cold Snap gem on par will have a 30% chance to freeze targets around you (not including bonuses from Hatred and Passives).

Took the Kraityn reward for the Resists in Normal and Oak in Cruel for the Damage. You'll have more than enough frenzy charges with Blood Rage so Kill em All in Merciless for the extra passive point.

Suggested Gear:
Helm: Goldrim - progress to high ES with tri rez
Gloves: Slitherpinch/Maligaro's - fast attack speed + mana & life leech/crit chance & mult
Boots: Sin Trek - very good shadow boots, high ES and Evasion
Chest: High ES will work, Crypt or Carnal armor with both high Evasion and Energy Shield combo for best of both
Amulet: Eye of Chayula - Use for Cannot be Stunned, otherwise look for an ammy that adds to Crit Multiplier
Rings: Resistances and Mana leech are priority
Daggers: 200+ damage with enhanced Crit, Attack speed, any modifiers that add Mana Leech and Crit Multiplier

For gear you're going to need High Physical Damage Daggers preferably with a bonus to Crits and Attack Speed. Armor you'll want a comfortable mix of Energy Shield and Evasion. Try going for a decent chest armor that has a comfortable balance of both while balancing your Rings and Ammys with both Mana Leech and Resists. Mana mitigation is very important in this build - I have 10% Mana leech and at times I still need to blast the flasks because the constant flickering is so quick it just eats up the blue!

The only main Con this build has (once you get mana management going) is Desync - it's worse than Leap slam, which makes this build ideal for Solo or small party play. You can still be VERY effective in a full party, but just be careful as Flicker strike can send you teleporting into a large unsuspecting army at random - and if you lag out, kiss 10% experience goodbye.

Please feel free to leave feedback or questions! - or hit me up in game 'Drizzt_Icewind'

Comments

13elevator
Posts: 1
Hi im really interested in this build. Is there any alternativ skillbuild is you chose to go the ranged one or is it the same build? What stats would you look for in the daggers if you go cyclone/ranged build? what differs? must have gear tips?

thx
3 years ago
Knightmare5986
Posts: 2
Please save yourself the time and effort of making this build... He spent 120 out of 120 points.. LoL Meanwhile, he's using 1 handed damage nodes while dual wielding.. Tell me how that works! Man, whoever comes up with these builds seriously must not play the game.
3 years ago
Kiez1996
Posts: 2
@Knighmare5986, 1 handed damage nodes apply to weapons that are held with '1 hand' such as daggers, claws and swords, the things they don't apply to are 2 handed weapons such as greatswords and axes, stuff like that. So there is nothing wrong with this build and he does know something about this game.
3 years ago
bewareofcl0wn
Posts: 1
Hey guys thanks for your interest and your input. I actually wanted to update the Passive tree as I've made some minor adjustments but it's still pretty close. I do want to be clear you do NOT need to use 120/120 points for this build to work and be effective. I'm currently at level 68 using this and it's very effective, you just need decent gear and proper skill gems. I use Daggers cuz they're great for the Crit Damage and the Energy shield buffs you get in the tree. You want lots of physical and crit damage, and high attack speed.

Honestly Cyclone or Freezing pulse are just fun utility skills to use in a bind if you get stuck without frenzy charges, or desynced and need something to either roll through enemies or do a wave of quick freezing and run away. Flicker strike, Dual Strike, and Ice Spear will be your main skills while running Hatred and Discipline. I'll post my stats at level 70 tonight and try to get a video on here to demonstrate soon!
3 years ago
Kiez1996
Posts: 2
I would use this build but it's so damn pricey for all the gear, and pretty much gear dependent :(
3 years ago

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