(Outdated) Minion Instability (Witch)

Submitted by Tieskevo on November 13, 2013 - 8:43AM EST
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Description

A different take on "minion bomber". emphasis on exploding minions and elemental damage.

Suggested Leagues: Standard

Passive Skills

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Gems

explosive skeletons

Summon Skeletons

Summons slow moving skeletal minions that decay over time. Does not require a corpse to be consumed.


Summon Skeletons
Chance to Ignite

Increases the skill's chance to ignite enemies when dealing fire damage.


Chance to Ignite
Minion Life

Increases minions life.


Minion Life
Minion Damage

Increases damage done by minions.


Minion Damage


Raise zombie

Raise Zombie

Raises a zombie minion from a corpse, which will follow you and attack enemies.


Raise Zombie
Chance to Ignite

Increases the skill's chance to ignite enemies when dealing fire damage.


Chance to Ignite
Minion Damage

Increases damage done by minions.


Minion Damage
Minion Damage

Increases damage done by minions.


Minion Damage


Gem Set #3



Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

Greetings!

I've only just started playing, but here is my current build based around Minion Instability,
I still have to fully test this, but I think id would be best to focus on buffing the skeleletons, since they'll die easier than the zombies.

So, the idea behind this build is simple,

step 1: you got minons, lots of them.
Step 2: When they get low, the explode and do fire damage relative to their max hp.
step 3: increase their hp.
step 4: Increase elemental damage.


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