(Outdated) Hardcore 2-h Knight Templar (Templar)

Submitted by mac2monster on November 11, 2013 - 7:06PM EST
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Description

as named 2-h sword tankish templar.

Suggested Leagues: Standard, Hardcore

Passive Skills

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Gems

ST/DD

Heavy Strike

Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.


Heavy Strike
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana
Multistrike

Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.


Multistrike


AoE

Cleave

The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. Also does damage to other nearby monsters. Only works with Axes and Swords.


Cleave
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Aura

Vitality

Casts an aura that grants life regeneration to you and your allies.


Vitality
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Mobility

Leap Slam

Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Requires an axe, mace, sword or staff.


Leap Slam
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Curse

Warlords Mark

Curses all targets in an area. Attacks on the cursed targets will leech life and mana, and killing them will result in more flask charges and a chance to gain an endurance charge.


Warlords Mark
Cast When Damage Taken

Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.


Cast When Damage Taken
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

Just an idea for a 2-h blood magic Templar knight. Recording for my own knowledge but feel free to try it and tweak.

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