(Outdated) Two Handed Knight (Templar)

Submitted by mac2monster on November 11, 2013 - 2:36PM EST
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Description

Templar based blender/PBAoE with maximised AoE.

Suggested Leagues: Standard, Domination

Passive Skills

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Gems

DD

Glacial Hammer

Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.


Glacial Hammer
Added Cold Damage

Adds cold damage to a skill, giving it a chance to freeze targets.


Added Cold Damage
Cold Penetration

The attached skill ignores some portion of the target's cold resistance.


Cold Penetration
Multistrike

Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.


Multistrike
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech


AoE

Sweep

Swings a staff or a two-handed axe or mace in a circle, knocking back some monsters around the character.


Sweep
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Mobility

Leap Slam

Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Requires an axe, mace, sword or staff.


Leap Slam
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Aura

Vitality

Casts an aura that grants life regeneration to you and your allies.


Vitality
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Debuff

Vulnerability

Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and easier to stun. The target's energy shield will regenerate more slowly.


Vulnerability
Cast When Damage Taken

Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.


Cast When Damage Taken
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

2 handed melee blender style character. Just saving the passive tree to try out.

Comments

acsen
Posts: 1
You are partialy physical, partially elemental. Sounds nice but... only one attack will be affected with passives that boost elemental damage. You can skip those but then you will be hitting not that strong.
10 years ago

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