(Outdated) Centurion! (Templar)

Submitted by mac2monster on November 9, 2013 - 12:42PM EST
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Description

Tank based Templar build based loosely off of the roman elite soldiers.

Suggested Leagues: Standard, Hardcore, Domination

Passive Skills

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Gems

AoE

Cleave

The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. Also does damage to other nearby monsters. Only works with Axes and Swords.


Cleave
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


ST DD

Heavy Strike

Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.


Heavy Strike
Life Gain on Hit

Restores players life when they hit an enemy.


Life Gain on Hit
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Multistrike

Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.


Multistrike
Melee Physical Damage

Increases melee physical damage dealt.


Melee Physical Damage
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Life gain (Don't let mana reserve get crazy)

Vitality

Casts an aura that grants life regeneration to you and your allies.


Vitality
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Movement

Shield Charge

Charges at an enemy, bashing it with the character's shield while striking with a melee weapon. This knocks it back and stuns it. Enemies in the way are pushed to the side. This attack cannot miss. Damage and stun are proportional to distance travelled.


Shield Charge
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana


Ranged

Ice Spear

Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.


Ice Spear
Added Cold Damage

Adds cold damage to a skill, giving it a chance to freeze targets.


Added Cold Damage
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana
Elemental Proliferation

Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies.


Elemental Proliferation
Faster Projectiles

Increases the speed and damage of projectiles.


Faster Projectiles


Safety

Cast When Damage Taken

Supported skills have a chance to cast supported spells when you take damage. You cannot cast supported spells directly. Also reduces damage taken.


Cast When Damage Taken
Warlords Mark

Curses all targets in an area. Attacks on the cursed targets will leech life and mana, and killing them will result in more flask charges and a chance to gain an endurance charge.


Warlords Mark
Reduced Mana

Reduces the mana cost of the skill.


Reduced Mana
Increased Area of Effect

Increases the radius of area of effect skills.


Increased Area of Effect


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Guide

Templar build trying out. Storing it for reference. If you try it and find better ways let me know!

Comments

bogmutt
Posts: 5
this build looks bomb boss, im gonna do it good dps and tank
3 years ago
bogmutt
Posts: 5
why not take resolute techntque?
3 years ago
mac2monster
Posts: 10
The option is available but I would suggest dumping the 260% 1h critical hit chance bonus from nodes selected. It was based on an idea of a Roman Centurion and I like crits, but going 1h mace and making the changes would work.
3 years ago

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