(Outdated) "The Elemetalist" A Ranger Build [Testing In Progress] (Ranger)

Submitted by CyberWolf on November 6, 2013 - 10:50PM EST
Page Views: 33586
Last Updated: November 7, 2013 - 4:01AM EST

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Average Rating: 4
Total Votes: 4
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Description

Bow Elemental Hybrid Damage. OP.

Suggested Leagues: Standard

Passive Skills

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Gems

"Elementalist Tool Kit"

Burning Arrow

Fires an arrow that deals fire damage to its target and has an increased chance of setting it on fire.


Burning Arrow
Lightning Arrow

Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.


Lightning Arrow
Ice Shot

Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.


Ice Shot
Weapon Elemental Damage

Increases elemental damage dealt by weapons.


Weapon Elemental Damage
Faster Projectiles

Increases the speed and damage of projectiles.


Faster Projectiles
Lesser Multiple Projectiles

Causes 2 additional projectiles to be fired by projectile skills.


Lesser Multiple Projectiles


"Zap"

Lightning Arrow

Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.


Lightning Arrow
Added Lightning Damage

Adds lightning damage to a skill.


Added Lightning Damage
Blood Magic

This skill is cast using life rather than mana.


Blood Magic
Life Leech

Restores players life based on damage dealt to enemies.


Life Leech
Faster Projectiles

Increases the speed and damage of projectiles.


Faster Projectiles
Lesser Multiple Projectiles

Causes 2 additional projectiles to be fired by projectile skills.


Lesser Multiple Projectiles


"Cold Shoulder"

Ice Shot

Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.


Ice Shot
Frostbite

Curses all targets in an area, making them less resistant to cold damage and giving cold damage a chance to freeze.


Frostbite
Added Cold Damage

Adds cold damage to a skill, giving it a chance to freeze targets.


Added Cold Damage
Mana Leech

Restores players mana based on damage dealt to enemies.


Mana Leech
Weapon Elemental Damage

Increases elemental damage dealt by weapons.


Weapon Elemental Damage
Lesser Multiple Projectiles

Causes 2 additional projectiles to be fired by projectile skills.


Lesser Multiple Projectiles


"Fire and Forget"

Burning Arrow

Fires an arrow that deals fire damage to its target and has an increased chance of setting it on fire.


Burning Arrow
Added Fire Damage

Adds fire damage to a skill, giving it a chance to ignite targets.


Added Fire Damage
Weapon Elemental Damage

Increases elemental damage dealt by weapons.


Weapon Elemental Damage
Greater Multiple Projectiles

Causes 4 additional projectiles to be fired by projectile skills.


Greater Multiple Projectiles
Lesser Multiple Projectiles

Causes 2 additional projectiles to be fired by projectile skills.


Lesser Multiple Projectiles
Mana Leech

Restores players mana based on damage dealt to enemies.


Mana Leech


Bandits

Kill all the bandits in Normal Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Cruel Difficulty - Rewards 1 Passive Skill Point
Kill all the bandits in Merciless Difficulty - Rewards 1 Passive Skill Point

Gear

Respective or Overall Elemental Damage, Critical Strike Damage, Evasive Armour , etc.

Guide

First Build : Spam. All. The. Abilities.
Second Build: Run around, Zap some people. You know.
Third Build : Slow them to prevent ever getting scratched. *Cheap*
Fourth Build : Hit & Run tactics. It has a good motto. Burn EVERYTHING!
Generally could add Hail of Arrows, but that's optional.

Comments

grimmxs
Posts: 1
hi, just a question both builds disappeared from PoE can you post them again? thank you and great build!
10 years ago
Grappa91
Posts: 1
i dunno if its me but your skill three is empty
10 years ago
bennyt40
Posts: 1
could you remake the skill tree? it's empty.
10 years ago
LeOracle25
Posts: 4
I'm about to test this out myself, and see where it goes and how well it works with my own playstyle. I'll let you know my results, hopefully you keep this updated as you go.
10 years ago
CyberWolf
Posts: 4
Thanks man, means a heck of a lot to me, and I may update some things later on, as I myself am testing it also.
Feedback is highly regarded by me so I hope to hear more from you!
Cheers,
CyberWolf
10 years ago
bretout
Posts: 2
" +% Increased Projectile Damage " should be your highest priority for increased damage. It increases ALL damage associated with projectiles. Chaos, Fire, Ice, Lightning & Physical damage is increased by " +% Increased projectile damage. ". Even certain Spells gain increased damage. Fireball is one of those spells

Your crit chance is far to low for you to bother with the " +% increased Critical multiplier " nodes. my guess is that you won't have any higher crit chance then 9% with your passives. Unless you do something about that. by getting more " +% increased Critical chance ". Also note that the " +% increased Critical strike " is multiplied by your weapons Crit chance. All " +% Increased Critical strike " are added with each other. (so taking a +20% and a +25% Means that you have a single "+45% Increased Critical strike chance ")

You lack Defence. Armour, Evasion Or Energy shield is disturbing. you will not have especially good survivability on higher difficulties.
10 years ago
LeOracle25
Posts: 4
The point of being ranged, is to do just that, be back in the back fighting. By higher difficulties people should find friends before then and start grouping up..the lack of defensive nodes isn't that big of a deal.
10 years ago
CyberWolf
Posts: 4
I appreciate the feedback, and yes, an update is sure to arrive... soon.
Will take into consideration your mention on staying alive and the crits.
Cheers,
CyberWolf
10 years ago
CyberWolf
Posts: 4
Also, re-calculate your critical strike chance, as in both builds I have over 100% crit chance with bows and above or equal to 50% for spells. Just look at downward of "Aspect of the Eagle"; you'll see it
Cheers,
CyberWolf
10 years ago
LeOracle25
Posts: 4
I'm kind of curious, do you believe that Explosive Arrow is another option? I would imagine it probably is considering its 3 AoE shots similar to Lightning Arrow & Ice Shot...though the DPS might be lower than the normal Burning Arrow, not sure though..

So far I am having no trouble solo, although I do group sometimes too so that helps too. I don't see any major cons in the build, considering as a ranger you should be able to orb walk/kite really well and stay in the back. Solo is a different story, Traps and Kiting is a must in certain situations, but against champ/elite packs its not that much of a problem but when it comes to bosses, its rough.
10 years ago
UtherSRG
Posts: 6
Just started playing the game this week. Started goofing around with a Witch, but switched to Ranger once I got the hang of it. Used your build and love it. I can solo everything except the end of act bosses.
10 years ago
aalloo
Posts: 1
yo can you re-make the skill tree it's empty for me too
10 years ago

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